These were for another A6 zine handout/business card thing like the Moebius-esque one, but going for illustrations instead. There’s a very loose narrative that ties them together, the bones for a story I’ll never write. The two women and the old man would be out for revenge for their deceased friend, the final portrait. For the first three, the visual elements are: their pet(/mildly relevant personality trait), their weapon of choice, and lastly the damage to their mantle/frame is how they die (it’s all a play on trophy heads).
These took way longer than I meant them to- a day’s work each. While I enjoy the results, it was a pretty arduous task finishing them- I was a bit too controlled when inking it, which made it less fun to draw and also gives less organic results. The shotgun shells were a nightmare to draw! I was going to colour these, but I doubt I will now.
Studying Illustration taught me how to refine images more (coneptually and technically, although it’s easy to be lazy). That said, I’ve found it easy to misinterpret that and end up becoming too controlling over my final outcomes, which can result in stiff artwork. When you have a visual idea you want to portray, it can be really satisfying to get that ‘right’, but for me it creates a slightly painful process at times. It’s slow going, but I’m trying to start images with an emotion as much as an idea nowadays.
By the way, I’ve recently made the switch from Photoshop to Mangastudio 5 for digital artwork. MS5 is nowhere near as good at image editing (and no autosave, *sniff*), but it feels soooo much better to ink and draw in. So worth it!! I use it with Frenden’s brushes, which are silky smooth and lovely to use. Give it a go!